AeonWave-OpenAL 1.1

AeonWave-OpenAL by Adalin B.V. is an OpenAL‑compatible audio layer that connects existing OpenAL applications to the AeonWave audio engine
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AeonWave-OpenAL by Adalin B.V. is an OpenAL‑compatible audio layer that connects existing OpenAL applications to the AeonWave audio engine. It is designed as a drop‑in solution, letting developers keep the familiar OpenAL API while benefiting from AeonWave’s modern, efficient audio pipeline. The result is reliable, low‑latency playback and precise 3D rendering suitable for interactive media.

Key capabilities:

  • OpenAL API compatibility for easy integration with existing codebases
  • 3D positional audio with Doppler and distance models
  • Environmental and effects support via OpenAL extensions where available
  • High‑quality mixing with multi‑channel output
  • Streaming and buffered playback for music, voice, and ambient audio
  • Device and context management, including capture support
  • Cross‑platform design for consistent behavior across systems
  • Optimized backend powered by AeonWave for stable, low‑latency performance

Ideal for games, simulations, XR, and multimedia applications, AeonWave-OpenAL helps teams modernize their audio stack without rewriting their OpenAL‑based code.

AeonWave-OpenAL is developed by Adalin B.V.. The most popular version of this product among our users is 1.1.

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